User manual CHANEY INSTRUMENT 00985

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[. . . ] Do you have what it takes to climb the ranks and survive the entire war as a destroyer commander?Will you be rewarded with the Medal of Honor or a trip to Davy Jones' locker?Find out in 00985! System Requirements Destroyer Command is designed for Windows® 95C/98, and Windows Millennium Edition. In addition, your system should be equipped with the following: · Pentium® II 266 MHz or faster CPU · 64 megabytes of RAM · 700 megabytes of free disk space · 8x CD-ROM or 1x DVD-ROM drive or faster · DirectX 8 or later (included on the CD) · Direct 3D-compliant, 3D-accelerated video card with 16 megabytes of video RAM · Direct Sound compliant audio card · QuickTime 4. 0 or later (included on the CD) For best performance, we recommend the following: · Pentium® II 600 MHz or faster · 128 megabytes of RAM · 3D-accelerated video card with 32 megabytes or more of video RAM · DirectSound-compliant audio with DirectSound 3D acceleration. Note: In the interest of product improvement, information and specifications represented here are subject to change without notice. [. . . ] Normally this reads "0, " but you can make slight alterations in course by selecting a port or starboard offset using this gauge. This gauge shows both relative target bearing (also known as "angle off the bow") and the heading of the target relative to your destroyer. Allows you to toggle between the available speed settings for the torpedoes type you are armed with. The run time, in minutes, that will be required for this torpedo to reach the target impact point. A red needle gradually ticks off the duration of the torpedo's run. When the needle reaches zero, the corresponding torpedoes should have impacted the target. It may also decrease if your sensors lose track of the target for some reason. This sets the amount of spread or difference between torpedoes selected for firing. In addition to the gauges, there are indicator lights for each torpedo mount. These lights change color to indicate the status of the mount: · Bright red indicates a mount that is loaded and ready to be fired. · Dim red indicates a mount that is currently damaged or that there are no more torpedoes available in that mount. Target range is set in a similar fashion using the Target Range/Torpedo run time knob. Once all of these settings are made correctly, you are ready to fire. Using Automatic Mode Auto mode is the default and recommended mode for most situations. To use the Angle Solver in Auto mode, make sure the "Auto" switch is set to "On. " Making torpedo attacks in Auto mode is mainly a matter of "point and shoot. " The simplest approach is to go to the Torpedo Director screen and line up the desired target until you see the flashing red triangle beneath it. You can fire at any target in view which has the blinking arrow beneath it indicating that it is selected. It is a good idea to lock a target in the observation deck, external view or Torpedo Director station (see the observation deck section for information about target locking. ) This informs the fire control system which contact to monitor for targeting information. Once you have locked a target, the gauges of the Torpedo Fire Control will reflect the most up-to-date information acquired by the destroyer's sensors. Torpedo Settings All torpedoes presented in Destroyer Command have certain settings that may 43 42 destroyer manual2 1/4/02 2:15 PM Page 44 be adjusted for more effective performance. These settings can be adjusted in either automatic or manual firing modes. The right side of the Torpedo computer panel is dedicated to adjusting these settings. In fact, if you are happy with the computer's settings there is little need to adjust them here. However, if you want to experiment with the effects of different settings, you may do so by selecting manual mode. All torpedoes have a run depth that can be adjusted using the depth dial in the middle of the screen. [. . . ] Turning this option off will give you torpedoes that are 100% reliable. · Limited Visibility With this option on, only units visible to the crew will appear at the CIC. Turning this option off will enable you to see all units in the world from the CIC. This setting has no effect on the ability to detect torpedoes. video RAM on slower machines. The following resolutions and color depth settings are supported: 640x480 High Color (16 bit), 1024x768 High Color (16 bit), 640x480 True Color (32 bit), and 1024x768 True Color (32 bit). [. . . ]

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