User manual GAMES PC ACT OF WAR-DIRECT ACTION

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[. . . ] Experts: No End in Sight for Oil Crisis rves, while others point to hed a new dwindling rese As the price of crude reac ng cost of extracting remainel yesterday, the increasi line, though, record price of $75. 30 a barr ing oil reserves. The bottom telling us that rt from the American Energy a new repo is the same: Companies are dire warnings Production Group issued running out of oil. oil crisis is in we are all here we today that no end to today's Where are we headed?1970s Arab embargo was of oil les the by now well- The The report tack Libya raised the price -- that a rap- ing. [. . . ] All armed vehicles, except artillery, will fire automatically at all enemy targets while moving. Most often, it will attack the closest target, unless that target is considered harmless. To order a vehicle to attack a specific target, you will need to manually issue an Attack command (see "Combat" on page 22). Heal Infantry You can heal infantry in three ways, according to the camp and the unit (see "Health & Healing" on page 16). For vehicles, this healing zone is effective only when the vehicle is stationary and on the ground. Any injured infantry units in the healing zone will be healed. Change Firing Mode Some units can be ordered to change their firing mode. It takes a couple of seconds to do this, during which time the unit is vulnerable. Firing mode is changed just like an upgrade: select the unit and left-click on the new firing mode in the Action panel. A unit's firing mode can be changed as many times as you want and it doesn't cost anything. You can Medevac U. S. After a short time the infantry will leave the Field Hospital in full health. Task Force Talon soldiers can be healed by standing within a Nanowave Healing zone. Consortium infantry must stand within the healing zone of a BMM-1 or move to the vicinity of a Field Prison Camp. 26 27 Repair Vehicle You can repair vehicles in two ways, according to the camp of the unit (see "Vehicle Repairs" on page 18). For the vehicles, this healing zone is effective only when the vehicle is stationary and on the ground. After a short time the vehicle will exit the Repair Depot completely repaired. The Consortium has the V-22 Repair Rotorcraft, which repairs all ground vehicles and landed helicopters within its healing zone. Task Force Talon vehicles can be repaired by a Repair FAT-V from the Repair and Logistics Center. It must be stationary to repair. Can Detect Stealth Units Task Force Talon ­ RQ-4A Global Hawk; Buggy; Repair FAT-V; S. H. I. E. L. D. Army ­ FAT-V Scout Patrol; Delta Force Elite Soldier; ADATS Turret The Consortium ­ Fennek; Railgun Turret Overrun Infantry All ground vehicles can overrun infantry. Simply give a move order that directs the vehicle to drive over the enemy infantry. They will automatically avoid your own soldiers, but will crush POWs if you aren't careful. Aside from heavy vehicles like main battle tanks, all vehicles are slowed when they overrun infantry. Transport Infantry Some transport vehicles can load infantry units (see "Entering Buildings and Vehicles" on page 15). A transport vehicle can have up to eight transport slots, depending on the vehicle type. While loaded, units inside lose all of their special abilities and are not able to attack, but enjoy the protection of the transporting vehicle. [. . . ] Your Variations: (i) must only work with the full, registered copy of the Software; (ii) must not contain modifications to any executable file; (iii) must not contain any libelous, defamatory or other illegal material, material that is scandalous or invades the rights of privacy or publicity of any third party; (iv) must not contain any trademarks, copyright-protected work or other property of third parties; and (v) may not be commercially exploited by you, including but not limited to making such Variations available for sale or as part of a pay-per-play or timesharing service. This EULA will terminate automatically without notice from the Company if you fail to comply with any provisions of this EULA. All provisions of this EULA as to warranties, limitation of liability, remedies and damages will survive termination. LIMITED WARRANTY AND DISCLAIMER OF WARRANTIES You are aware and agree that use of the Software and the media on which is recorded is at your sole risk. [. . . ]

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