User manual GAMES PC CRUSADERS OF MIGHT AND MAGIC INSTALL GUIDES
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Manual abstract: user guide GAMES PC CRUSADERS OF MIGHT AND MAGICINSTALL GUIDES
Detailed instructions for use are in the User's Guide.
[. . . ] A top-secret organization consisting of the best counter-terrorism operatives the United Nations has to offer. Backed by the most sophisticated technology available, and trained to the limits of human capability, they are our best hope in the war against terror. They may also be our last.
Overview
In Raven Shield, you lead an elite, international anti-terrorist unit code named "Rainbow". You assume the role of mission commander, before and after each mission and plan out every detail of their missions from the operatives and their gear to their exact paths and actions. [. . . ] To have all teams resume the mission and follow their preplanned waypoints, simply press the Toggle All Teams Hold key again. Call for Status Report You can ask your teams for a status report by pressing the Call for Status Report key (8). Your computer controlled team leaders respond with what they are currently doing and the number of team members out of action. Terrorists Terrorists, also known as "Tangos", are the enemy. They have their own objectives, which usually involve hurting innocent people for political or ideological reasons and/or destruction or theft of property that doesn't belong to them. Basically, there are only two ways to deal with Tangos: Stop them by force if they're armed (shoot them) or take them into custody if they aren't armed or have surrendered (see Interacting with the Environment section). Hostages Hostages are the innocent people terrorists usually threaten to hurt. Hostages are panicky, unpredictable elements in an already wildly out of control situation. Some run to you or freeze in place, while others hit the ground
and beg not to be hurt. Hostages are physically and emotionally overwhelmed and otherwise not prepared for the situation they're in. The only way to interact with hostages is to rescue them (see Interacting with the Environment section).
Looking and Moving Around
To look around the world move you mouse. You'll know you've issued an order when the QOI disappears while you're still holding the Action key, and you hear your character vocally issue the order. To exit the QOI without issuing an order, release the Action key before you click on an order. Issuing a Team Order on Zulu Go Code By using the QOI you can even coordinate activities between multiple teams. To do this, you need to issue quick orders that wait for the Zulu Go Code before the teams execute them. To issue a "quick order on Zulu", access the QOI normally, but instead of left clicking on the order, right click on it. Now the team will wait for you to issue the Zulu Go Code before executing the quick order.
If you want to coordinate this order with another team, switch to another team and issue another quick order on Zulu. Then switch to a third team, press the Zulu Go Code key (, ), and watch the fun. Situations and Default Actions Doors (Open/Close) · · · · Open (Default) You or your team move to the door, assume room entry formation, and open the door Open and Grenade Same as Open, but the team throws in a grenade once the door is open Open and Clear Same as Open, but the team rushes through door to engage all tangos Open, Grenade, and Clear Same as Open and Grenade, but the team rushes through the door to engage all tangos
Locked Doors When you order your team to interact with a locked door they treat it exactly like an unlocked door. This means that you can issue the same orders as Doors and the team automatically unlocks the door before proceeding with their orders. To perform this action, you must press and hold the Action key until it is complete. · Unlock (Default) You unlock it
Windows/Shutters (Open/Close) · · Open (Default) You or your team move to the window and open it Open and Grenade Same as Open, but the team throws a grenade through once the window is open
Ladders (Climb Up/Down) · Climb (Default) You or your team move to the ladder, assume ladder covering formation, and climb the ladder
Ground Not Near You · · Move to Your team moves to the designated location Move to and Grenade Same as Move to, but the team throws in a grenade once they are within range of the location
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Ground Near You · Reform on me (Default) Your team returns to you and follows
same time as the Fluid Open or Fluid Close keys you can quickly open and close doors/windows. [. . . ] Use the Global Chat key (Y) to send chat messages to everyone in the game or the Team Chat key (U) to send messages only to your team. Send pre-
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say <message> - Sends <Message> to everyone in the game teamsay <message> - Sends <Message> to everyone in your team quit - Exits the game writeprofile <filename> - Saves the option settings under the specified filename in the Save directory loadprofile <filename> - Loads the option settings from the specified filename in the Save directory votekick <player_name> - Begins a one minute voting process to kick a player off the server. Players can vote once during the voting period by pressing the Toggle Vote Window key (F3). Each time a player votes a message appears in the chat display area: "<player_name> votes <response> to kick out <player_name>". [. . . ]
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