User manual GAMES PC HELLBENDER
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Manual abstract: user guide GAMES PC HELLBENDER
Detailed instructions for use are in the User's Guide.
[. . . ] Hellbender Jewelcase
- Part Number 91082
Place holder outside front cover JoAnne Williams - 882-8080 x24268
Information in this document is subject to change without notice. Companies, names, and data used in examples herein are fictitious unless otherwise noted. [. . . ] The Bions have advanced technology and are a dire threat to Coalition citizens. Councilor, you're our only hope.
Playing the game Locating objectives and identifying enemies
Compass: Indicates the location and altitude of objectives, enemies, restores, and weapon caches. To locate an objective, keep your Compass arrow pointed straight up at 12 o'clock. Objective display: Displays the abbreviated name of the next objective and its sector coordinates. Navigation computer: Lists each mission objective, a brief description of the objective, its coordinates, and current mission status. Map display: Displays the location of the Hellbender in a top-down view and shows interior chambers and tunnels. Press M to toggle on and off.
Customizing the game
The Hellbender is a prototype ship. Use the Options menu to customize it with your own flight control, sound, and graphics choices.
Four-button joystick without throttle control
Turn left/right Move up/down Fire Turbo thrust Next/previous weapon Look out windows in Cockpit view, or pan around ship in Outside view Left/right stick position Down/up stick position Button 1 or trigger Button 2 Button 3/4 Hat switch
Note With the Microsoft SideWinderTM 3D Pro rotation feature, you can make strafing turns or barrel rolls to the right or left.
Pausing, saving, and exiting the game
Pause Save Exit
F3 or PAUSE CTRL+S ALT+F4
See the back of this booklet for keyboard controls and the Hellbender Online Manual for more joystick and game pad controls.
Weapons
Valkyrie cannon Press ~ Sledgehammer rocket Press 4
Dispersion cannon Press 1
Scorcher missile Press 5
ServoKinetic laser Press 2
Viper missile Press 6
Rapid-fire 500 laser Press 3
Legion missile Press 7
Weapons and restores
Independence missile Press 8
Restores
Energy
Hellion missile Press 9
Doomsday mine Press 0
Repair droid
Defense
Cloaking Press C Beacon Press B Headlight Press L
Energy to weapons, press <
Energy to shield, press >
I N ST R U
Status display
Objective
Navigation computer
Ship Status panel
Hull Integrity Speed Turbo Fuel
M E NT S
display Map display
Compass
Energy Control panel Shield Energy Main Energy cell Weapon Energy
Instrument displays
Press I to change views
Head-Up Display
No Instruments
Full Instruments
Pilot views
Press O to change views
Cockpit
Chase
Outside
Multiplayer/Internet games
Up to eight people can play Hellbender together across a local area network (LAN). Four people can play across the Internet, and headto-head play is possible via modem. To start a multiplayer game, click Multiplayer Game on the Game menu and follow the directions.
Terminal Reality development team
Co-Producers Mark Randel Joseph Selinske Biz Brett Combs Programming Mark Randel Richard Harvey Scott Johnson Paul Russell Art Director Terry Simmons Lead Artist Andrew Haworth Art Mark Humphrey Ray Rodriguez Cinematic Production Coordinator Karl Hagood Cinematic Production Karl Hagood Chea O'Neill Additional Art and Cinematics Terry Simmons Michael Porter Chuck Carson Music and Sound Effects Kyle Richards Level Design Joseph Selinske Michael Porter David Glasscock Hellbender Story Concept Geof Miller Joseph Selinske Karl Hagood Andrew Haworth
Microsoft team
Danan Davis - Producer Edward Ventura - Planner Chris Di Cesare - Product Manager Alexandra Shapiro - Cinematic Producer Geof Miller - Screenwriter Nancy Mutzel - Casting Director Steven Kastner - Product Support Lead Heather Burgess - Associate Planner Development John Stephens - 3D Graphics Acceleration Craig Henry - Development Lead Documentation Jennifer Epps - Art Director Amy Robison - Editor Daj Oberg - Writer Connie Braat - Icon Designer Chris Lassen - Senior Designer JoAnne Williams - Jewel Case Designer Stefan Schwartz - Help Artist Laurence K. Smith - Localization Manager Test Matt Kowalczyk - Test Lead Testers - Dustin Rector, Eric Spunaugle, Rick Lockyear, Harold Ryan Ryan Steffen - Beta Coordinator Andy Wood - Beta Sysop Management Stuart Moulder, Robert Gallup Brian Bennink, Jo Tyo Kathleen Billington
Contacting Microsoft product support
Microsoft AnswerPoint
If you cannot install Microsoft Hellbender, please refer to the following support offerings. Microsoft's support offerings range from no-cost and low-cost online information services (available 24 hours a day, 7 days a week) to annual support plans. [. . . ] 14. 4 Kbps modem for head-to-head play.
Recommended: · · · · · · · Pentium 90 with local SVGA bus video, 256-color display. 28. 8 Kbps modem for head-to-head play.
Place holder Outside Back Cover Function Keys Sent to Landor 6/12/96 See filename 91082cvr. pm6 [. . . ]
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