User manual GAMES PC HIDDEN AND DANGEROUS 2
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Manual abstract: user guide GAMES PC HIDDEN AND DANGEROUS 2
Detailed instructions for use are in the User's Guide.
[. . . ] Now he'd come to Africa to help fight the Germans. . . but he'd run into an unanticipated delay. He'd initially joined the Scots Guards, but--eager for action--he'd transferred to 8 Commando, commonly called "Layforce" after its commander, Col. Early in the war, Layforce had made significant inroads against the Germans in North Africa. Losses, however, had been heavy; landing in numbers as high as 200 men at a time, Layforce units often met fierce resistance. [. . . ] Having chosen an item, press ENTER and the object will be transferred into your inventory. Note -- Always try not to leave your weapons behind on the battlefield. You have only a limited quantity of ammunition and weapons, so time spent searching fallen soldiers for weapons is well spent.
DIALOGUE WITH CIVILIANS / CAPTIVES
In some missions, it is possible to talk with certain characters. They might provide you with important information.
CONTROLLING FELLOW FIGHTERS
You have up to 4 soldiers in each mission. While you can control only one at a time directly, other soldiers can carry out orders issued either on the map, or in real time. How to control your soldiers using this map is described below.
SWITCHING BETWEEN SOLDIERS
You can see the soldier you are controlling in the center of the screen (provided you have not selected the 1st person view). In the lower part of the screen are icons showing the state of all four soldiers on your mission. You can cycle through the soldiers by hitting the TAB or Shift + TAB keys (forward or reverse cycle), or select them directly using numbers 1 through 4. As soon as you change to a different soldier, the appropriate icon is highlighted. Soldiers not under active control or specific orders guard their positions and automatically defend themselves when attacked.
STRATEGY
REAL TIME COMMANDS
In some cases, you can issue commands directly to other soldiers. There are 5 such commands you can issue by using hot-keys; these are described under CONTROLLING THE SOLDIERS. You can discard any icon by marking it with the mouse and pressing DELETE. You can shift the icons along the timeline to synchronize soldier's actions. When you have programmed all the soldiers as required, you can exit the map mode and switch back to the game. The soldiers will immediately carry out their orders.
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MAP 6
If you decide to switch to a soldier while he's executing a programmed action, the program is interrupted and you can control him directly. If you then switch to another soldier, the previous soldier will continue his original instructions. During the game, one soldier will always be under direct control.
Explanation of Map Commands
MOVE After pressing this icon you can mark the point to which the soldier should proceed. When carrying out this task, your soldier will be listening carefully for any suspicious sounds and will survey his surroundings constantly for trouble. If he is ambushed or if he spots an enemy, he will take the necessary action.
STRATEGY
FOLLOW
When issuing "FOLLOW ME!" during play, your soldier will be assigned to follow another soldier. Use this in a situation when you want one soldier to follow the route of another. Note -- When determining whom the soldier is to follow, you can also use the icon in the bottom part of the map.
USE
Point out the object the soldier is to use. If you point him to a fixed machine gun and click GUARD, he will fire it at any enemy within range.
USE INVENTORY
Instruct a soldier to use an object from his inventory. [. . . ] A few rounds from infantry weapons are usually sufficient to eliminate non-armored vehicles, but with armored vehicles and tanks, it is necessary to carry out some effective countermeasures.
Anti-Vehicle Weapons
Infantry Weapons
Infantry weapons such as rifles and submachine guns are very effective when used against non-armored vehicles, but they are quite useless against armored vehicles.
Special Anti-Tank Weapons
Specialized anti-tank weapons are heavy and unsuitable for fighting enemy troops, but they are exactly what you need to catch a Tiger!
Bazookas
The bazooka is a reloadable anti-tank system. It is not a very precise weapon, but it's your best friend when fighting enemy tanks.
Panzerfausts
This is a one shot anti-tank system. It is not a very precise weapon, but, again, it'll do the trick when needed. It is also lighter than a bazooka.
COMBAT
Anti-Tank Mines
These are cumbersome but effective weapons against tanks. [. . . ]
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