Detailed instructions for use are in the User's Guide.
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ROBOT ARENATM: CONSTRUCT DEMOLISH CONTROL PC MANUAL FRONT COVER
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TABLE OF CONTENTS
First Things First . . 31
FIRST THINGS FIRST
The ReadMe File
The Robot ArenaTM: Construct Demolish Control CD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game. We strongly encourage you to take the time to read this file in order to get the benefit of changes made after this manual went to print. To view this file: · Double-click on it in the Robot Arena 2 directory found on your hard drive (usually C:\Program Files\Infogrames\Robot Arena 2\ReadMe), or · Click on the Start button on your Win98/Me/2000/XP taskbar, then on Programs, then on Infogrames, then on Robot Arena 2, then on Robot Arena 2 Help, and finally on the ReadMe file item, or · From the launcher screen, click on ReadMe.
System Requirements
Windows® 98/Me/2000/XP 450 MHz Pentium® II or higher 64 MB RAM 170 MB Free 4X Speed (8X recommended) 16 MB 3D Windows® 98/Me/2000/XP-compatible video card* (software mode not supported) Sound: Windows® 98/Me/2000/XP-compatible sound card* Multiplayer: TCP/IP (LAN or Internet) Modem: High-speed Internet connection required for online play (DSL or cable modem, or faster) DirectX®: DirectX® version 8. 1 (included) or higher Controllers: Mouse/keyboard (Gamepad optional) * Indicates device should be compatible with DirectX® version 8. 1 or higher. [. . . ] Then use your custom robot to compete online or against the computer opponents. The Workshop is a place for experimentation and learning, so feel free to try different options as you build your robots. The Workshop is divided into several sections: · · · · · · Overview Chassis Components Wiring Paint Shop Test Robot
We strongly recommend you review the Tutorials to learn how to use the tools available in the Robot Workshop. These Tutorials provide complete, illustrated instructions for creating the robot of your dreams. To access them, click on the Start button on your Windows® taskbar, then on Programs, then on Infogrames, then on Robot Arena 2, then on Robot Arena 2 Help, and finally on the Tutorials item.
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Chassis
This is the area where you create the main framework that makes up the shape of your robot and select an armor material used to construct it.
When you are finished editing points and are satisfied with the height of the chassis, click on the Finished button. Once you have added components to your chassis, you will not be able to modify the shape of the chassis without deleting the components, so make sure you have the design you want before continuing.
Structure Design
Robot Arena: Construct Demolish Control lets you design your own custom chassis shape. If you already worked on a chassis during this session, you will see your last chassis shape. Step 1 of creating your chassis is to draw the outline of your robot baseplate (the bottom of your robot). Imagine you are looking at the robot from the top down, and begin plotting points on the blueprint grid to draw your outline. If you choose Draw Freeform, place the mouse cursor over the grid and click the left mouse button to place points and make a shape. There are a few rules to follow: · · · · · Your final point must connect back to the first one. You have a maximum of 16 points.
Armor
After you have created a chassis, you can add armor to the chassis. You may add armor immediately, or add armor after you have decided on your internal components. You have a choice between four armor types, each with a different strength (the number on the left) and weight (the number on the right). You might want a lighter material so that your robot can make a certain weight class or to drive faster. Or, if you aren't concerned about weight and speed, you can pick a heavier material to give your robot more protection. If the Apply Default Chassis Appearance box is checked when you pick an armor type, your chassis appearance will be modified to look like that particular armor. If you prefer to paint the chassis surface yourself (or have already done so), you can uncheck this option and your chassis appearance will not be changed. Note that weight and defensive strength of your armor are not affected by this option, only the visual appearance. Note: You can return to the armor screen at any time to change the armor for your robot.
If you choose Circle, use the slider to adjust the radius. If you choose Rectangle, use the Length and Width sliders to create the shape you want. In Step 2, the baseplate shape that you drew has been extruded into 3D space. [. . . ] If the Software is configured for loading on a hard drive, you may install and use the Software on a single computer. You may make and maintain one copy of the Software for backup and archival purposes, provided that the original and copy of the Software are kept in your possession. You may permanently transfer all your rights under this EULA, provided you retain no copies, you transfer all of the Software (including all component parts, the media and printed materials and any upgrades) and the recipient reads and accepts this EULA.
TERMINATION
This EULA is effective until terminated. This EULA will terminate automatically without notice from the Company if you fail to comply with any provisions of this EULA. [. . . ]