Detailed instructions for use are in the User's Guide.
[. . . ] WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM.
CONTENTS
01
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. [. . . ] The positioning of the three characters is crucial to using this technique. If you miss the signal or do not press the R2 button in time, you will not be able to trigger the technique, so pay attention. Additionally, the Trinity Rush will vary depending on which character you are using.
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The Point Exchange screen is displayed after every battle. Life, Power, and Defense attributes can be raised with BP, while new techniques can be bought by spending BP in the Extra Skills section. After distributing your BP, select Confirm and move forward to the next scene. Mastering Extra Skills Sion and his partners can only use basic techniques at the beginning of the game, but they will eventually master Extra Skills as they fight and acquire BP. The commands for mastered skills are listed under the "Extra Skills" heading in the Pause Menu; check your new skills as you master them.
With points obtained in battle. . .
Press the R2 button when you hear the signal!
Trinity Rush is triggered. . . . select the preferred attributes, and. . .
Special Circumstances
During Story Mode, various events besides battles will occur.
. . . power up!
Some Advice
In some circumstances, you can acquire more BP than normal, based on how you fight. Rapidly defeat enemies (Chain) As enemies are defeated, the words "RECEIVED ## BP!" will appear under the life gauge. If you defeat other enemies before the words disappear, your BP may double or even quadruple.
Searching the Train for the Card Key Maneuver your character and find the card key within the allotted time. The time will not be displayed, but after a certain amount of time has passed, the story will move forward.
Mikado Station Emergency Exit No. 1 Depending on how the story branches, bulkheads will begin to seal off the hallways. If your character is trapped by the bulkheads, the game will end, so try to move quickly and escape.
Acting Independently Depending on the event, there will be occasions when your character will act independently of their allies. You will not be supported by allies during battle, so you will need to be more careful when fighting.
Characters developed in the Story Mode can be used in other modes. See page 09 for details.
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VERSUS & SURVIVAL MODES
THE MIKADO CORPORATION
Space Solar Power Project
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Versus Mode
Up to four players can participate in Versus Mode. Characters developed in Story Mode may be used (requires a memory card (8MB) (for PlayStation®2) that has Story Mode data). There are two different gameplay variations: Battle Royal/Versus Battle Standard rules with no revival. The character that remains standing at the end of the round is the winner. Team Battle A battle mode consisting of two three-member teams, each including a leader and two computercontrolled supports. (A maximum of two players may play in this mode. )
A major solar power project led by Mikado Corporation, in joint development with high-tech corporations from around the world. The general operation policies of the project announced by Mikado CEO, Dauragon C. Mikado, are as follows: (1) Launch a satellite capable of converting solar rays into a form of microwave energy. [. . . ] LIMITATIONS The above warranty is in lieu of all other warranties, and no other representations or claims of any nature shall be binding on or obligate SQEA. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY, COURSE OF DEALING IN TRADE AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL SQEA BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS SQEA SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. [. . . ]