User manual SAMMY SIMPLE SIMON

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Manual abstract: user guide SAMMY SIMPLE SIMON

Detailed instructions for use are in the User's Guide.

[. . . ] OF PLAYS) PUSH BUTTON (UP) COIN/TOKEN SLOT INSIDE OF THE CONTROL PANEL LIGHT BULB (AC24V -10W) MAIN POWER SWITCH FUSE (AC125V-5A) COIN/TOKEN MECH. SPEAKER SERVICE SWITCH BOARD 2 BACK OF THE CABINET BACK DOOR (L) BACK DOOR (R) MAIN POWER SWITCH AC CORD (120VAC) INSIDE OF THE BACK DOOR (R) MAIN P. C. BOARD 3 2. · Press and hold PUSH BUTTON 1 (UP) to move the arm up. NOTE: When player releases the PUSH BUTTON, the arm will not move any more. · Press and hold PUSH BUTTON 2 (SIDE) to move the arm sideways. NOTE: When player releases the PUSH BUTTON, the arm will not move any more. · The arm automatically grabs the prize. Press and hold PUSH BUTTON 2 (SIDE) to move the arm sideways. 4 3. [. . . ] 4 Close FRONT GLASS DOORS and lock with the Maintenance Keys. PRIZE HANGING BAR KEY CHAIN KEY RING PRIZE NOTICE When you fill prizes, Do not put weight on the arm units or any window frames. Keep clean all the window frames and arm unit rails. 5 HOW TO HANG PRIZE When you hang prize on the PRIZE HANGING BAR, you should hang by the KEY RING as shown. Usually the PRIZE HANGING BAR accepts 4 to 5 prizes when you hang prizes but you should not allow them to hang over the Line A to B. BAD EXAMPLE STANDARD PRIZE SIZE Maximum Width: 3. 35" (85 mm) Height: 6" (150 mm) (Include Key Chain) Depth: 2" (50 mm) Minimum Width: 1. 2" Height: 2" Depth: 0. 4" (30 mm) (50 mm) (10 mm) A ARM UNIT B Do not hang prizes on the PRIZE HANGING BAR over the Line A to B! Maximum Weight 4. 2 oz. BAD EXAMPLE PRIZE HANGING BAR Do not use 2 PRIZE HANGING BARS! Do not place Prize on the PRIZE HANGING BAR! PRIZE HANGING BAR 6 GOOD EXAMPLE PRIZE HANGING BAR HOW TO FILL A PRIZE OF SPECIAL SHAPE If you fill a Prize which has a Tag or any Handles, you must cut the Tag off or you must place the whole Prize which includes Tag or Handle into a plastic bag before hanging. Tie the Handle! Take off the Tag! 7 FALLEN PRIZE You may find a few FALLEN PRIZES on the bottom of the game. At this time, please remove them because FALLEN PRIZES will disturb arm's movement. NOTICE Although this machine has cushion on the bottom of the game field, do not use Prize which can be broken easily from falling. 8 4. COIN METER & PRIZE PAYOUT METER There are COIN/TOKEN METERS and PRIZE PAYOUT METERS in the cash door. COIN/TOKEN METER (L) Not used PRIZE PAYOUT METER (L) COIN/TOKEN METER (R) Not used PRIZE PAYOUT METER (R) COIN/TOKEN METER (L): COIN/TOKEN METER (R): PRIZE PAYOUT METER (L): PRIZE PAYOUT METER (R): This meter counts number of inserted coins on left side. SERVICE SWITCH BOARD There is a SERVICE SWITCH BOARD inside of the control panel. NOTICE · Before entering the TEST MODE, you should check the number of credits because the credits will be "0" after exiting the TEST MODE. · If you want to replace the number of credits, you have to hit the SERVICE SWITCH. and you will enter the TEST MODE. TEST MENU 1 LED AND LIGHT TEST · The LED DISPLAYS show "0" to "9" and "A" to "F". Press each button on control panel. * Press one of the TEST SWITCH in this menu and you will go to #2/SOUND TEST. 2 SOUND TEST · The LED DISPLAYS show from "2" to "1" to "·". ·: No number · The number changes by pressing PUSH BUTTON 1 (UP). · The machine will make the corresponding sound by pressing PUSH BUTTON 2 (SIDE). LED DISPLAY 21· 22· 23· 24· 25· 26· 27· SOUND DEMO PLAY GET A PRIZE MISTAKE ARM SHOCK INSERT COIN ERROR * Press one of the TEST SWITCHES in this menu and you will go to #3/MOTOR AND SENSOR TEST. 14 3 MOTOR AND SENSOR TEST · The LED DISPLAYS show from "3" to "1" to "·". ·: No number · The number changes by pressing PUSH BUTTON 1 (UP). · Each part will move by pressing PUSH BUTTON 2 (SIDE), LED DISPLAY 31· 32· 33· 34· ARM MOVEMENT LEFT & RIGHT UP & DOWN FORWARD & BACK CLAWS OPEN & CLOSE * Press one of the TEST SWITCHES in this menu and you will go to #4/SENSOR TEST. 4 SENSOR TEST · The LED DISPLAY shows "4". · When you break the sensor line between the claws with your hand, PUSH BUTTON 1 (UP) · · When you break the sensor line in the prize door duct by your hand, the prize door light will light a few seconds and the prize payout meter will count. [. . . ] · When you break the sensor line between the claws with your hand, PUSH BUTTON 1 (UP) · · When you break the sensor line in the prize door duct by your hand, the prize door light will light a few seconds and the prize payout meter will count. * Press one of the TEST BUTTONS in this menu and you will go to #5/COIN TEST. When you push on the front of the arm unit, PUSH BUTTON 2 (SIDE) will light. 5 COIN TEST · The LED DISPLAY shows "5". [. . . ]

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